Yngvi Björnsson, Kári Halldórsson
Improved Heuristics for Optimal Path-finding on Game Maps
AIIDE, 2006.
@inproceedings{AIIDE-2006-BjornssonH,
author = "Yngvi Björnsson and Kári Halldórsson",
booktitle = "{Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference}",
ee = "http://www.aaai.org/Library/AIIDE/2006/aiide06-006.php",
isbn = "978-1-57735-235-8",
pages = "9--14",
publisher = "{The AAAI Press}",
title = "{Improved Heuristics for Optimal Path-finding on Game Maps}",
year = 2006,
}











