Using Machine Translation to Convert Between Difficulties in Rhythm Games
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Kevin Gold, Alexandra Olivier
Using Machine Translation to Convert Between Difficulties in Rhythm Games
AIIDE, 2010.

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@inproceedings{AIIDE-2010-GoldO,
	author        = "Kevin Gold and Alexandra Olivier",
	booktitle     = "{Proceedings of the Sixth Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2130",
	publisher     = "{The AAAI Press}",
	title         = "{Using Machine Translation to Convert Between Difficulties in Rhythm Games}",
	year          = 2010,
}

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