Higher Graphical Fidelity Decreases Players' Access to Aggressive Concepts in Violent Video Games
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David Zendle, Paul A. Cairns, Daniel Kudenko
Higher Graphical Fidelity Decreases Players' Access to Aggressive Concepts in Violent Video Games
CHI-PLAY, 2015.

CHI PLAY 2015
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@inproceedings{CHI-PLAY-2015-ZendleCK,
	author        = "David Zendle and Paul A. Cairns and Daniel Kudenko",
	booktitle     = "{Proceedings of the Second Annual Symposium on Computer-Human Interaction in Play}",
	doi           = "10.1145/2793107.2793113",
	isbn          = "978-1-4503-3466-2",
	pages         = "241--251",
	publisher     = "{ACM}",
	title         = "{Higher Graphical Fidelity Decreases Players' Access to Aggressive Concepts in Violent Video Games}",
	year          = 2015,
}

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