Anders Drachen, Alessandro Canossa, Georgios N. Yannakakis
Player modeling using self-organization in Tomb Raider: Underworld
CoG, 2009.
@inproceedings{CIG-2009-DrachenCY, author = "Anders Drachen and Alessandro Canossa and Georgios N. Yannakakis", booktitle = "{Proceedings of the Fifth Symposium on Computational Intelligence and Games}", doi = "10.1109/CIG.2009.5286500", ee = "https://www.wikidata.org/entity/Q59570666", isbn = "978-1-4244-4814-2", pages = "1--8", publisher = "{IEEE}", title = "{Player modeling using self-organization in Tomb Raider: Underworld}", year = 2009, }