Human computation for procedural content generation in platform games
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Willian M. P. Reis, Levi H. S. Lelis, Ya'akov (Kobi) Gal
Human computation for procedural content generation in platform games
CoG, 2015.

CIG 2015
DBLP
Scholar
DOI
Full names Links ISxN
@inproceedings{CIG-2015-ReisLG,
	author        = "Willian M. P. Reis and Levi H. S. Lelis and Ya'akov (Kobi) Gal",
	booktitle     = "{Proceedings of the 11th Conference on Computational Intelligence and Games}",
	doi           = "10.1109/CIG.2015.7317906",
	isbn          = "978-1-4799-8622-4",
	pages         = "99--106",
	publisher     = "{IEEE}",
	title         = "{Human computation for procedural content generation in platform games}",
	year          = 2015,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.