Re-sequencing the Ludic Orchestra — Evaluating the Immersive Effects of Dynamic Music and Situational Context in Video Games
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Hans-Peter Gasselseder
Re-sequencing the Ludic OrchestraEvaluating the Immersive Effects of Dynamic Music and Situational Context in Video Games
HCI, 2015.

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@inproceedings{DUXU-DD-2015-Gasselseder,
	author        = "Hans-Peter Gasselseder",
	booktitle     = "{Proceedings of the Fourth International Conference on Design, User Experience, and Usability. Part I: Design Discourse}",
	doi           = "10.1007/978-3-319-20886-2_43",
	isbn          = "978-3-319-20885-5",
	pages         = "458--469",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Re-sequencing the Ludic Orchestra — Evaluating the Immersive Effects of Dynamic Music and Situational Context in Video Games}",
	volume        = 9186,
	year          = 2015,
}

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