Using microgenetic methods to investigate problem solving in video games
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Alice Anderson, Cornelia Brunner, Katie McMillan Culp, James Diamond, Ashley Lewis, Wendy Martin
Using microgenetic methods to investigate problem solving in video games
DiGRA, 2009.

DiGRA 2009
DBLP
Scholar
?EE?
Full names Links ISxN
@inproceedings{DiGRA-2009-AndersonBCDLM,
	author        = "Alice Anderson and Cornelia Brunner and Katie McMillan Culp and James Diamond and Ashley Lewis and Wendy Martin",
	booktitle     = "{Proceedings of the Fifth DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory}",
	ee            = "http://www.digra.org/digital-library/publications/using-microgenetic-methods-to-investigate-problem-solving-in-video-games/",
	publisher     = "{Digital Games Research Association}",
	title         = "{Using microgenetic methods to investigate problem solving in video games}",
	year          = 2009,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.