Pattern Recognition: Gameplay as negotiating procedural form
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Tom Betts
Pattern Recognition: Gameplay as negotiating procedural form
DiGRA, 2011.

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@inproceedings{DiGRA-2011-Betts,
	author        = "Tom Betts",
	booktitle     = "{Proceedings of the Sixth DiGRA International Conference: Think, Design, Play}",
	ee            = "http://www.digra.org/digital-library/publications/pattern-recognition-gameplay-as-negotiating-procedural-form/",
	publisher     = "{Digital Games Research Association}",
	title         = "{Pattern Recognition: Gameplay as negotiating procedural form}",
	year          = 2011,
}

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