Target selection for AI companions in FPS games
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Jonathan Tremblay, Christopher Dragert, Clark Verbrugge
Target selection for AI companions in FPS games
FDG, 2014.

FDG 2014
DBLP
Scholar
?EE?
Full names Links ISxN
@inproceedings{FDG-2014-TremblayDV,
	author        = "Jonathan Tremblay and Christopher Dragert and Clark Verbrugge",
	booktitle     = "{Proceedings of the Ninth International Conference on the Foundations of Digital Games}",
	ee            = "http://www.fdg2014.org/papers/fdg2014_paper_32.pdf",
	isbn          = "978-0-9913982-2-5",
	publisher     = "{Society for the Advancement of the Science of Digital Games}",
	title         = "{Target selection for AI companions in FPS games}",
	year          = 2014,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.