On using graph partitioning with isomorphism constraint in procedural content generation
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Ahmed M. Abuzuraiq
On using graph partitioning with isomorphism constraint in procedural content generation
FDG, 2017.

FDG 2017
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@inproceedings{FDG-2017-Abuzuraiq,
	author        = "Ahmed M. Abuzuraiq",
	booktitle     = "{Proceedings of the 12th International Conference on the Foundations of Digital Games}",
	doi           = "10.1145/3102071.3110575",
	isbn          = "978-1-4503-5319-9",
	pages         = "10",
	publisher     = "{ACM}",
	title         = "{On using graph partitioning with isomorphism constraint in procedural content generation}",
	year          = 2017,
}

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