Gillian Smith
What do we value in procedural content generation?
FDG, 2017.
@inproceedings{FDG-2017-Smith,
author = "Gillian Smith",
booktitle = "{Proceedings of the 12th International Conference on the Foundations of Digital Games}",
doi = "10.1145/3102071.3110567",
isbn = "978-1-4503-5319-9",
pages = "2",
publisher = "{ACM}",
title = "{What do we value in procedural content generation?}",
year = 2017,
}











