Gillian Smith
What do we value in procedural content generation?
FDG, 2017.
@inproceedings{FDG-2017-Smith, author = "Gillian Smith", booktitle = "{Proceedings of the 12th International Conference on the Foundations of Digital Games}", doi = "10.1145/3102071.3110567", isbn = "978-1-4503-5319-9", pages = "2", publisher = "{ACM}", title = "{What do we value in procedural content generation?}", year = 2017, }