Proceedings of the Third International Conference on Game Jams, Hackathons and Game Creation Events
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Allan Fowler
Proceedings of the Third International Conference on Game Jams, Hackathons and Game Creation Events
ICGJ-2018, 2018.

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@proceedings{ICGJ-2018,
	doi           = "10.1145/3196697",
	editor        = "Allan Fowler",
	publisher     = "{ACM}",
	title         = "{Proceedings of the Third International Conference on Game Jams, Hackathons and Game Creation Events}",
	year          = 2018,
}

Event page: http://icgj18.gameconf.org/

Contents (9 items)

ICGJ-2018-GoncalvesG #aspect-oriented
Global Gov Jam: Motivational Aspects of Participants (BAG, KG), pp. 1–8.
ICGJ-2018-PirkerLPD #aspect-oriented #development #game studies #process #social
Social Aspects of the Game Development Process in the Global Gam Jam (JP, IL, AP, AD), pp. 9–16.
ICGJ-2018-Grace #game studies #named
Newsjam: Making Games at the Pace of News (LDG), pp. 17–20.
ICGJ-2018-Kultima #design #game studies
Design Values of Game Jam Organizers Case: Global Game Jam 2018 in Finland (AK), pp. 21–27.
ICGJ-2018-McDonald #game studies
iThirve Games Empathy Jam at DigiPen (HM), pp. 28–33.
ICGJ-2018-DirksPM #game studies
Playing with refugees and other minorities during the Games [4Diversity] Jam (SD, MvPD, EM), pp. 34–38.
ICGJ-2018-IzvalovNN
From One Location to Five (AI, SN, VN), pp. 39–42.
ICGJ-2018-ShuiSK
SLO Hacks: Embracing the Passionate Novice (ES, SS, FK), pp. 43–47.
ICGJ-2018-WirmanJ #scalability
Regional Character at a Large-Scale Jam: GGJ Hong Kong 2013-2018 (HW, RJ), pp. 48–51.

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