Friend-or-Foe Q-learning in General-Sum Games
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Michael L. Littman
Friend-or-Foe Q-learning in General-Sum Games
ICML, 2001.

ICML 2001
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@inproceedings{ICML-2001-Littman,
	author        = "Michael L. Littman",
	booktitle     = "{Proceedings of the 18th International Conference on Machine Learning}",
	isbn          = "1-55860-778-1",
	pages         = "322--328",
	publisher     = "{Morgan Kaufmann}",
	title         = "{Friend-or-Foe Q-learning in General-Sum Games}",
	year          = 2001,
}

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