Well-Being’s Predictive Value — A Gamified Approach to Managing Smart Communities
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Margeret Hall, Simon Caton, Christof Weinhardt
Well-Being’s Predictive Value — A Gamified Approach to Managing Smart Communities
HCI, 2013.

OCSC 2013
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@inproceedings{OCSC-2013-HallCW,
	author        = "Margeret Hall and Simon Caton and Christof Weinhardt",
	booktitle     = "{Proceedings of the Fifth International Conference on Online Communities and Social Computing}",
	doi           = "10.1007/978-3-642-39371-6_2",
	isbn          = "978-3-642-39370-9",
	pages         = "13--22",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Well-Being’s Predictive Value — A Gamified Approach to Managing Smart Communities}",
	volume        = 8029,
	year          = 2013,
}

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