Christopher E. Peters
Animating Gaze Shifts for Virtual Characters Based on Head Movement Propensity
CoG, 2010.
@inproceedings{VS-Games-2010-Peters, author = "Christopher E. Peters", booktitle = "{Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications}", doi = "10.1109/VS-GAMES.2010.15", isbn = "978-0-7695-3986-7", pages = "11--18", publisher = "{IEEE Computer Society}", title = "{Animating Gaze Shifts for Virtual Characters Based on Head Movement Propensity}", year = 2010, }