Effects of Gamified Quiz to Student's Motivation and Score
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Yuki Tanaka, Hidetake Uwano, Tomohiro Ichinose, Shinya Takehara
Effects of Gamified Quiz to Student's Motivation and Score
CoG, 2016.

VS Games 2016
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@inproceedings{VS-Games-2016-TanakaUIT,
	author        = "Yuki Tanaka and Hidetake Uwano and Tomohiro Ichinose and Shinya Takehara",
	booktitle     = "{Proceedings of the Eighth International Conference on Games and Virtual Worlds for Serious Applications}",
	doi           = "10.1109/VS-GAMES.2016.7590345",
	isbn          = "978-1-5090-2722-4",
	pages         = "1--4",
	publisher     = "{IEEE Computer Society}",
	title         = "{Effects of Gamified Quiz to Student's Motivation and Score}",
	year          = 2016,
}

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