Travelled to:
3 × USA
Collaborated with:
W.W.Hwu S.Ryoo S.S.Stone S.S.Baghsorkhi T.B.Jablin A.Dakkak D.B.Kirk S.Ueng J.A.Stratton
Talks about:
multithread (2) program (2) perform (2) optim (2) gpu (2) algorithm (1) skeleton (1) principl (1) interfac (1) triolet (1)
Person: Christopher I. Rodrigues
DBLP: Rodrigues:Christopher_I=
Contributed to:
Wrote 3 papers:
- PPoPP-2014-RodriguesJDH #algorithm #clustering #interface #named #programming
- Triolet: a programming system that unifies algorithmic skeleton interfaces for high-performance cluster computing (CIR, TBJ, AD, WmWH), pp. 247–258.
- CGO-2008-RyooRSBUSH #gpu #optimisation #parallel #thread
- Program optimization space pruning for a multithreaded gpu (SR, CIR, SSS, SSB, SZU, JAS, WmWH), pp. 195–204.
- PPoPP-2008-RyooRBSKH #evaluation #gpu #optimisation #parallel #performance #thread #using
- Optimization principles and application performance evaluation of a multithreaded GPU using CUDA (SR, CIR, SSB, SSS, DBK, WmWH), pp. 73–82.