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Collaborated with:
M.E.Latoschik Henrik Dudaczy David Pizzi M.Cavazza Alex Whittaker Florian Kern Ruben Schmidt Constantin Kleinbeck Daniel Roth 0001 Christian Daxer Tobias Feigl Christopher Mutschler
Talks about:
storyboard (1) frequenc (1) generat (1) automat (1) stress (1) museum (1) elicit (1) train (1) solut (1) locat (1)

Person: Jean-Luc Lugrin

DBLP DBLP: Lugrin:Jean=Luc

Contributed to:

AIIDE 20082008
VS-Games 20182018

Wrote 3 papers:

AIIDE-2008-PizziCWL #automation #game studies #generative
Automatic Generation of Game Level Solutions as Storyboards (DP, MC, AW, JLL).
VS-Games-2018-LugrinDL #elicitation
Low-Frequency Stress Elicitation for VR Training (JLL, HD, MEL), pp. 1–2.
VS-Games-2018-LugrinKSKRDFML
A Location-Based VR Museum (JLL, FK, RS, CK, DR0, CD, TF, CM, MEL), pp. 1–2.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.