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Collaborated with:
Wanshan Yang T.Huang Gemeng Yang Jintian Cai Lijun Chen 0001 S.Mishra Youjian Eugene Liu
Talks about:
game (2) regular (1) predict (1) player (1) spend (1) onlin (1) churn (1) time (1) mine (1) free (1)

Person: Junlin Zeng

DBLP DBLP: Zeng:Junlin

Contributed to:

CoG 20192019

Wrote 1 papers:

CoG-2019-YangHZYC0ML #game studies #mining #online #predict
Mining Player In-game Time Spending Regularity for Churn Prediction in Free Online Games (WY, TH, JZ, GY, JC, LC0, SM, YEL), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.