Travelled to:
1 × Canada
1 × Spain
1 × Sweden
2 × United Kingdom
Collaborated with:
M.Lhuillier P.F.Sturm H.Zhang S.Caih G.Zeng S.Paris C.Xu Y.Wang T.Tan
Talks about:
structur (2) robust (2) object (2) motion (2) model (2) lambertian (1) constraint (1) constrain (1) recognit (1) graviti (1)
Person: Long Quan
DBLP: Quan:Long
Contributed to:
Wrote 6 papers:
- ICPR-2014-ZhangCQ #realtime
- Real-Time Object Tracking with Generalized Part-Based Appearance Model and Structure-Constrained Motion Model (HZ, SC, LQ), pp. 1224–1229.
- ICPR-v1-2004-XuWTQ #question #recognition
- Depth vs. Intensity: Which is More Important for Face Recognition? (CX, YW, TT, LQ), pp. 342–345.
- ICPR-v3-2004-ZengPQ #robust
- Robust Carving for Non-Lambertian Objects (GZ, SP, LQ), pp. 119–122.
- ICPR-v4-2002-QuanL
- Structure from Motion from Three Affine Views (LQ, ML), pp. 1–6.
- ICPR-v1-2000-LhuillierQ #constraints #geometry #robust #using
- Robust Dense Matching Using Local and Global Geometric Constraints (ML, LQ), pp. 1968–1972.
- ICPR-v1-2000-SturmQ #estimation
- Camera Calibration and Relative Pose Estimation from Gravity (PFS, LQ), pp. 1072–1075.