Luke Perkins
Terrain Analysis in Real-Time Strategy Games: An Integrated Approach to Choke Point Detection and Region Decomposition
AIIDE, 2010.
@inproceedings{AIIDE-2010-Perkins, author = "Luke Perkins", booktitle = "{Proceedings of the Sixth Conference on Artificial Intelligence and Interactive Digital Entertainment}", ee = "http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2114", publisher = "{The AAAI Press}", title = "{Terrain Analysis in Real-Time Strategy Games: An Integrated Approach to Choke Point Detection and Region Decomposition}", year = 2010, }