Eelke Folmer
Component Based Game Development — A Solution to Escalating Costs and Expanding Deadlines?
CBSE, 2007.
@inproceedings{CBSE-2007-Folmer, author = "Eelke Folmer", booktitle = "{Proceedings of the 10th International Symposium on Component-Based Software Engineering}", doi = "10.1007/978-3-540-73551-9_5", isbn = "978-3-540-73550-2", pages = "66--73", publisher = "{Springer International Publishing}", series = "{Lecture Notes in Computer Science}", title = "{Component Based Game Development — A Solution to Escalating Costs and Expanding Deadlines?}", volume = 4608, year = 2007, }