Intelligent Battle Gaming Pragmatics with Belief Network Trees
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Carl G. Looney
Intelligent Battle Gaming Pragmatics with Belief Network Trees
CoG, 2006.

CIG 2006
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@inproceedings{CIG-2006-Looney,
	author        = "Carl G. Looney",
	booktitle     = "{Proceedings of the Second Symposium on Computational Intelligence and Games}",
	doi           = "10.1109/CIG.2006.311708",
	isbn          = "1-4244-0464-9",
	pages         = "243--248",
	publisher     = "{IEEE}",
	title         = "{Intelligent Battle Gaming Pragmatics with Belief Network Trees}",
	year          = 2006,
}

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