Automatic Generation of Diverse Cavern Maps with Morphing Cellular Automata
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Matthew Kreitzer, Daniel Ashlock, Rajesh Pereira
Automatic Generation of Diverse Cavern Maps with Morphing Cellular Automata
CoG, 2019.

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@inproceedings{CoG-2019-KreitzerAP,
	author        = "Matthew Kreitzer and Daniel Ashlock and Rajesh Pereira",
	booktitle     = "{Proceedings of the IEEE Conference on Games}",
	doi           = "10.1109/CIG.2019.8847947",
	isbn          = "978-1-7281-1884-0",
	pages         = "1--8",
	publisher     = "{IEEE}",
	title         = "{Automatic Generation of Diverse Cavern Maps with Morphing Cellular Automata}",
	year          = 2019,
}

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