Drawing without replacement as a game mechanic
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Fernando de Mesentier Silva, Christoph Salge, Aaron Isaksen, Julian Togelius, Andy Nealen
Drawing without replacement as a game mechanic
FDG, 2018.

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@inproceedings{FDG-2018-SilvaSITN,
	author        = "Fernando de Mesentier Silva and Christoph Salge and Aaron Isaksen and Julian Togelius and Andy Nealen",
	booktitle     = "{Proceedings of the 13th International Conference on the Foundations of Digital Games}",
	doi           = "10.1145/3235765.3235822",
	pages         = "6",
	publisher     = "{ACM}",
	title         = "{Drawing without replacement as a game mechanic}",
	year          = 2018,
}

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