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Used together with:
game (3)
constant (2)
rank (2)
algorithm (2)
well (1)

Stem bimatrix$ (all stems)

3 papers:

STOCSTOC-2014-Mehta #constant #game studies #rank
Constant rank bimatrix games are PPAD-hard (RM), pp. 545–554.
STOCSTOC-2011-AdsulGMS #algorithm #game studies #morphism #polynomial
Rank-1 bimatrix games: a homeomorphism and a polynomial time algorithm (BA, JG, RM, MAS), pp. 195–204.
ICALPICALP-2007-KontogiannisS #algorithm #approximate #constant #game studies #performance
Efficient Algorithms for Constant Well Supported Approximate Equilibria in Bimatrix Games (SCK, PGS), pp. 595–606.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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