4 papers:
- ICPR-2008-ChenCC #performance
- A performance controllable octree construction method (ZC, HLC, WCC), pp. 1–4.
- ICPR-v1-2006-ChenC #multi #performance #quality
- New Efficient Octree Construction from Multiple Object Silhouettes with Construction Quality Control (ZC, HLC), pp. 127–130.
- ICPR-v3-2006-ShinT #3d #generative
- Triangular Mesh Generation of Octrees of Non-Convex 3D Objects (DS, TT), pp. 950–953.
- ICPR-1996-KitamuraK #algorithm #generative #parallel #representation
- A parallel algorithm for octree generation from polyhedral shape representation (YK, FK), pp. 303–309.