Jeff Orkin
Agent Architecture Considerations for Real-Time Planning in Games
AIIDE, 2005.
@inproceedings{AIIDE-2005-Orkin,
author = "Jeff Orkin",
booktitle = "{Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference}",
isbn = "1-57735-235-1",
pages = "105--110",
publisher = "{AAAI Press}",
title = "{Agent Architecture Considerations for Real-Time Planning in Games}",
year = 2005,
}











