Monte-Carlo Tree Search: A New Framework for Game AI
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Guillaume Chaslot, Sander Bakkes, Istvan Szita, Pieter Spronck
Monte-Carlo Tree Search: A New Framework for Game AI
AIIDE, 2008.

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@inproceedings{AIIDE-2008-ChaslotBSS,
	author        = "Guillaume Chaslot and Sander Bakkes and Istvan Szita and Pieter Spronck",
	booktitle     = "{Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference}",
	ee            = "http://www.aaai.org/Library/AIIDE/2008/aiide08-036.php",
	isbn          = "978-1-57735-391-1",
	publisher     = "{The AAAI Press}",
	title         = "{Monte-Carlo Tree Search: A New Framework for Game AI}",
	year          = 2008,
}

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