Boyang Li, Mark O. Riedl
An Offline Planning Approach to Game Plotline Adaptation
AIIDE, 2010.
@inproceedings{AIIDE-2010-LiR,
author = "Boyang Li and Mark O. Riedl",
booktitle = "{Proceedings of the Sixth Conference on Artificial Intelligence and Interactive Digital Entertainment}",
ee = "http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2125",
publisher = "{The AAAI Press}",
title = "{An Offline Planning Approach to Game Plotline Adaptation}",
year = 2010,
}











