An Offline Planning Approach to Game Plotline Adaptation
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Boyang Li, Mark O. Riedl
An Offline Planning Approach to Game Plotline Adaptation
AIIDE, 2010.

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@inproceedings{AIIDE-2010-LiR,
	author        = "Boyang Li and Mark O. Riedl",
	booktitle     = "{Proceedings of the Sixth Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2125",
	publisher     = "{The AAAI Press}",
	title         = "{An Offline Planning Approach to Game Plotline Adaptation}",
	year          = 2010,
}

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