Florian Richoux, Alberto Uriarte, Santiago Ontañón
Walling in Strategy Games via Constraint Optimization
AIIDE, 2014.
@inproceedings{AIIDE-2014-RichouxUO, author = "Florian Richoux and Alberto Uriarte and Santiago Ontañón", booktitle = "{Proceedings of the 10th Conference on Artificial Intelligence and Interactive Digital Entertainment}", ee = "http://www.aaai.org/ocs/index.php/AIIDE/AIIDE14/paper/view/8956", isbn = "978-1-57735-681-3", publisher = "{AAAI}", title = "{Walling in Strategy Games via Constraint Optimization}", year = 2014, }