Florian Richoux, Alberto Uriarte, Santiago Ontañón
Walling in Strategy Games via Constraint Optimization
AIIDE, 2014.
@inproceedings{AIIDE-2014-RichouxUO,
author = "Florian Richoux and Alberto Uriarte and Santiago Ontañón",
booktitle = "{Proceedings of the 10th Conference on Artificial Intelligence and Interactive Digital Entertainment}",
ee = "http://www.aaai.org/ocs/index.php/AIIDE/AIIDE14/paper/view/8956",
isbn = "978-1-57735-681-3",
publisher = "{AAAI}",
title = "{Walling in Strategy Games via Constraint Optimization}",
year = 2014,
}











