Hierarchical Adversarial Search Applied to Real-Time Strategy Games
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Marius Stanescu, Nicolas A. Barriga, Michael Buro
Hierarchical Adversarial Search Applied to Real-Time Strategy Games
AIIDE, 2014.

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@inproceedings{AIIDE-2014-StanescuBB,
	author        = "Marius Stanescu and Nicolas A. Barriga and Michael Buro",
	booktitle     = "{Proceedings of the 10th Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://www.aaai.org/ocs/index.php/AIIDE/AIIDE14/paper/view/8993",
	isbn          = "978-1-57735-681-3",
	publisher     = "{AAAI}",
	title         = "{Hierarchical Adversarial Search Applied to Real-Time Strategy Games}",
	year          = 2014,
}

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