Munir Makhmutov
Adaptive Game Soundtrack Generation Based on Music Transcription
AIIDE, 2019.
@inproceedings{AIIDE-2019-Makhmutov, author = "Munir Makhmutov", booktitle = "{Proceedings of the 15th Conference on Artificial Intelligence and Interactive Digital Entertainment}", ee = "https://www.aaai.org/ojs/index.php/AIIDE/article/view/5248", isbn = "978-1-57735-819-0", pages = "216--218", publisher = "{AAAI Press}", title = "{Adaptive Game Soundtrack Generation Based on Music Transcription}", year = 2019, }