Eelke Folmer
Component Based Game Development — A Solution to Escalating Costs and Expanding Deadlines?
CBSE, 2007.
@inproceedings{CBSE-2007-Folmer,
author = "Eelke Folmer",
booktitle = "{Proceedings of the 10th International Symposium on Component-Based Software Engineering}",
doi = "10.1007/978-3-540-73551-9_5",
isbn = "978-3-540-73550-2",
pages = "66--73",
publisher = "{Springer International Publishing}",
series = "{Lecture Notes in Computer Science}",
title = "{Component Based Game Development — A Solution to Escalating Costs and Expanding Deadlines?}",
volume = 4608,
year = 2007,
}











