Component Based Game Development — A Solution to Escalating Costs and Expanding Deadlines?
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Eelke Folmer
Component Based Game Development — A Solution to Escalating Costs and Expanding Deadlines?
CBSE, 2007.

CBSE 2007
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@inproceedings{CBSE-2007-Folmer,
	author        = "Eelke Folmer",
	booktitle     = "{Proceedings of the 10th International Symposium on Component-Based Software Engineering}",
	doi           = "10.1007/978-3-540-73551-9_5",
	isbn          = "978-3-540-73550-2",
	pages         = "66--73",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Component Based Game Development — A Solution to Escalating Costs and Expanding Deadlines?}",
	volume        = 4608,
	year          = 2007,
}

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