Heuristic evaluation for games: usability principles for video game design
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David Pinelle, Nelson Wong
Heuristic evaluation for games: usability principles for video game design
CHI, 2008.

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@inproceedings{CHI-2008-PinelleW,
	author        = "David Pinelle and Nelson Wong",
	booktitle     = "{Proceedings of the 26th ACM SIGCHI Conference on Human Factors in Computing Systems}",
	doi           = "10.1145/1357054.1357282",
	isbn          = "978-1-60558-011-1",
	pages         = "1453--1462",
	publisher     = "{ACM}",
	title         = "{Heuristic evaluation for games: usability principles for video game design}",
	year          = 2008,
}

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