Prototyping in PLACE: a scalable approach to developing location-based apps and games
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Anne Bowser, Derek L. Hansen, Jocelyn Raphael, Matthew Reid, Ryan J. Gamett, Yurong He, Dana Rotman, Jenny Preece
Prototyping in PLACE: a scalable approach to developing location-based apps and games
CHI, 2013.

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@inproceedings{CHI-2013-BowserHRRGHRP,
	author        = "Anne Bowser and Derek L. Hansen and Jocelyn Raphael and Matthew Reid and Ryan J. Gamett and Yurong He and Dana Rotman and Jenny Preece",
	booktitle     = "{Proceedings of the 31st ACM SIGCHI Conference on Human Factors in Computing Systems}",
	doi           = "10.1145/2470654.2466202",
	isbn          = "978-1-4503-1899-0",
	pages         = "1519--1528",
	publisher     = "{ACM}",
	title         = "{Prototyping in PLACE: a scalable approach to developing location-based apps and games}",
	year          = 2013,
}

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