David Stammer, Tobias Günther, Mike Preuss
Player-adaptive Spelunky level generation
CoG, 2015.
@inproceedings{CIG-2015-StammerMGP, author = "David Stammer and Tobias Günther and Mike Preuss", booktitle = "{Proceedings of the 11th Conference on Computational Intelligence and Games}", doi = "10.1109/CIG.2015.7317948", isbn = "978-1-4799-8622-4", pages = "130--137", publisher = "{IEEE}", title = "{Player-adaptive Spelunky level generation}", year = 2015, }