Platformer level design for player believability
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Elizabeth Camilleri, Georgios N. Yannakakis, Alexiei Dingli
Platformer level design for player believability
CoG, 2016.

CIG 2016
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@inproceedings{CIG-2016-CamilleriYD,
	author        = "Elizabeth Camilleri and Georgios N. Yannakakis and Alexiei Dingli",
	booktitle     = "{Proceedings of the 12th Conference on Computational Intelligence and Games}",
	doi           = "10.1109/CIG.2016.7860404",
	isbn          = "978-1-5090-1883-3",
	pages         = "1--8",
	publisher     = "{IEEE}",
	title         = "{Platformer level design for player believability}",
	year          = 2016,
}

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