MCTS/EA hybrid GVGAI players and game difficulty estimation
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Hendrik Horn, Vanessa Volz, Diego Perez Liebana, Mike Preuss
MCTS/EA hybrid GVGAI players and game difficulty estimation
CoG, 2016.

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@inproceedings{CIG-2016-HornVLP,
	author        = "Hendrik Horn and Vanessa Volz and Diego Perez Liebana and Mike Preuss",
	booktitle     = "{Proceedings of the 12th Conference on Computational Intelligence and Games}",
	doi           = "10.1109/CIG.2016.7860384",
	isbn          = "978-1-5090-1883-3",
	pages         = "1--8",
	publisher     = "{IEEE}",
	title         = "{MCTS/EA hybrid GVGAI players and game difficulty estimation}",
	year          = 2016,
}

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