Matthew Stephenson, Jochen Renz
Generating varied, stable and solvable levels for angry birds style physics games
CoG, 2017.
@inproceedings{CIG-2017-StephensonR, author = "Matthew Stephenson and Jochen Renz", booktitle = "{Proceedings of the 13th Conference on Computational Intelligence and Games}", doi = "10.1109/CIG.2017.8080448", isbn = "978-1-5386-3233-8", pages = "288--295", publisher = "{IEEE}", title = "{Generating varied, stable and solvable levels for angry birds style physics games}", year = 2017, }