CIG
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Computational Inteligence in Games (CIG)

(brand of GAME)

Vocabulary: 1321 words

810 papers in 14 issues:

2018
CoGProceedings of the 14th Conference on Computational Intelligence and Games (CIG 2018)
2017
CoGProceedings of the 13th Conference on Computational Intelligence and Games (CIG 2017)
2016
CoGProceedings of the 12th Conference on Computational Intelligence and Games (CIG 2016)
2015
CoGProceedings of the 11th Conference on Computational Intelligence and Games (CIG 2015)
2014
CoGProceedings of the 10th Conference on Computational Intelligence and Games (CIG 2014)
2013
CoGProceedings of the Ninth Conference on Computational Inteligence in Games (CIG 2013)
2012
CoGProceedings of the Eighth Conference on Computational Intelligence and Games (CIG 2012)
2011
CoGProceedings of the Seventh Conference on Computational Intelligence and Games (CIG 2011)
2010
CoGProceedings of the Sixth Conference on Computational Intelligence and Games (CIG 2010)
2009
CoGProceedings of the Fifth Symposium on Computational Intelligence and Games (CIG 2009)
2008
CoGProceedings of the Fourth Symposium on Computational Intelligence and Games (CIG 2008)
2007
CoGProceedings of the Third Symposium on Computational Intelligence and Games (CIG 2007)
2006
CoGProceedings of the Second Symposium on Computational Intelligence and Games (CIG 2006)
2005
CoGProceedings of the First Symposium on Computational Intelligence and Games (CIG 2005)

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.