Mechanized Humanity: how Digital Games Tend to Present People
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Kevin Schut
Mechanized Humanity: how Digital Games Tend to Present People
DiGRA, 2005.

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@inproceedings{DiGRA-2005-Schut,
	author        = "Kevin Schut",
	booktitle     = "{Proceedings of the Third Digital Games Research Conference: Changing Views — Worlds in Play}",
	title         = "{Mechanized Humanity: how Digital Games Tend to Present People}",
	year          = 2005,
}

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Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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