Plagiarism detection in game-playing software
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Paolo Ciancarini, Gian Piero Favini
Plagiarism detection in game-playing software
FDG, 2009.

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@inproceedings{FDG-2009-CiancariniF,
	author        = "Paolo Ciancarini and Gian Piero Favini",
	booktitle     = "{Proceedings of the Fourth International Conference on Foundations of Digital Games}",
	doi           = "10.1145/1536513.1536560",
	isbn          = "978-1-60558-437-9",
	pages         = "264--271",
	publisher     = "{ACM}",
	title         = "{Plagiarism detection in game-playing software}",
	year          = 2009,
}

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Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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