Gillian Smith, Mike Treanor, Jim Whitehead, Michael Mateas
Rhythm-based level generation for 2D platformers
FDG, 2009.
@inproceedings{FDG-2009-SmithTWM,
author = "Gillian Smith and Mike Treanor and Jim Whitehead and Michael Mateas",
booktitle = "{Proceedings of the Fourth International Conference on Foundations of Digital Games}",
doi = "10.1145/1536513.1536548",
isbn = "978-1-60558-437-9",
pages = "175--182",
publisher = "{ACM}",
title = "{Rhythm-based level generation for 2D platformers}",
year = 2009,
}
Tags: