NerdHerder: designing for physical actions in an augmented reality puzzle game
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Sam Mendenhall, Vu Ha, Yan Xu 0011, Paul Tillery, Joshua Cohen, John Sharp, Blair MacIntyre
NerdHerder: designing for physical actions in an augmented reality puzzle game
FDG, 2012.

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@inproceedings{FDG-2012-MendenhallHXTCSM,
	author        = "Sam Mendenhall and Vu Ha and Yan Xu 0011 and Paul Tillery and Joshua Cohen and John Sharp and Blair MacIntyre",
	booktitle     = "{Proceeedings of the Seventh International Conference on the Foundations of Digital Games}",
	doi           = "10.1145/2282338.2282388",
	isbn          = "978-1-4503-1333-9",
	pages         = "250--253",
	publisher     = "{ACM}",
	title         = "{NerdHerder: designing for physical actions in an augmented reality puzzle game}",
	year          = 2012,
}

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