Comparing Player Attention on Procedurally Generated vs. Hand Crafted Sokoban Levels with an Auditory Stroop Test
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Joshua Taylor, Ian Parberry, Thomas D. Parsons
Comparing Player Attention on Procedurally Generated vs. Hand Crafted Sokoban Levels with an Auditory Stroop Test
FDG, 2015.

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@inproceedings{FDG-2015-TaylorPP,
	author        = "Joshua Taylor and Ian Parberry and Thomas D. Parsons",
	booktitle     = "{Proceedings of the 10th International Conference on the Foundations of Digital Games}",
	ee            = "http://www.fdg2015.org/papers/fdg2015_paper_66.pdf",
	publisher     = "{Society for the Advancement of the Science of Digital Games}",
	title         = "{Comparing Player Attention on Procedurally Generated vs. Hand Crafted Sokoban Levels with an Auditory Stroop Test}",
	year          = 2015,
}


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