Gabriele Trovato, Soren Johnson, Pieter Spronck
Procedurally Generated History: building a game ecosystem through autoplay
FDG, 2015.
@inproceedings{FDG-2015-TrovatoJS, author = "Gabriele Trovato and Soren Johnson and Pieter Spronck", booktitle = "{Proceedings of the 10th International Conference on the Foundations of Digital Games}", ee = "http://www.fdg2015.org/papers/fdg2015_paper_13.pdf", publisher = "{Society for the Advancement of the Science of Digital Games}", title = "{Procedurally Generated History: building a game ecosystem through autoplay}", year = 2015, }