Getting the GISST: a toolkit for the creation, analysis and reference of game studies resources
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Eric Kaltman, Joseph C. Osborn, Noah Wardrip-Fruin, Michael Mateas
Getting the GISST: a toolkit for the creation, analysis and reference of game studies resources
FDG, 2017.

FDG 2017
DBLP
Scholar
DOI
Full names Links ISxN
@inproceedings{FDG-2017-KaltmanOWM,
	author        = "Eric Kaltman and Joseph C. Osborn and Noah Wardrip-Fruin and Michael Mateas",
	booktitle     = "{Proceedings of the 12th International Conference on the Foundations of Digital Games}",
	doi           = "10.1145/3102071.3102092",
	isbn          = "978-1-4503-5319-9",
	pages         = "10",
	publisher     = "{ACM}",
	title         = "{Getting the GISST: a toolkit for the creation, analysis and reference of game studies resources}",
	year          = 2017,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.