Multi-dimensional player skill progression modelling for procedural content generation
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Francisco Bicho, Carlos Martinho
Multi-dimensional player skill progression modelling for procedural content generation
FDG, 2018.

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@inproceedings{FDG-2018-BichoM,
	author        = "Francisco Bicho and Carlos Martinho",
	booktitle     = "{Proceedings of the 13th International Conference on the Foundations of Digital Games}",
	doi           = "10.1145/3235765.3235774",
	pages         = "10",
	publisher     = "{ACM}",
	title         = "{Multi-dimensional player skill progression modelling for procedural content generation}",
	year          = 2018,
}

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