Deep Reinforcement Learning in Continuous Action Spaces: a Case Study in the Game of Simulated Curling
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Kyowoon Lee, Sol-A. Kim, Jaesik Choi, Seong-Whan Lee
Deep Reinforcement Learning in Continuous Action Spaces: a Case Study in the Game of Simulated Curling
ICML, 2018.

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@inproceedings{ICML-2018-LeeKCL,
	author        = "Kyowoon Lee and Sol-A. Kim and Jaesik Choi and Seong-Whan Lee",
	booktitle     = "{Proceedings of the 35th International Conference on Machine Learning}",
	ee            = "http://proceedings.mlr.press/v80/lee18b.html",
	pages         = "2943--2952",
	publisher     = "{PMLR}",
	title         = "{Deep Reinforcement Learning in Continuous Action Spaces: a Case Study in the Game of Simulated Curling}",
	year          = 2018,
}

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